#include "VectorWithoutAllocator.h"


VectorVithoutAllocator::VectorVithoutAllocator():
x(0.0), y(0.0), z(0.0) 
{
}

VectorVithoutAllocator::VectorVithoutAllocator(const double _x, const double _y, const double _z): x(_x), y(_y), z(_z) {}

VectorVithoutAllocator::~VectorVithoutAllocator()
{
}



double VectorVithoutAllocator::getX() const
{
	return x;
}

double VectorVithoutAllocator::getY() const
{
	return y;
}

double VectorVithoutAllocator::getZ() const
{
	return z;
}

